Films, animation and Video director
A FILM TRILOGY


RED RESONANTS TRILOGY PITCH
A Science‑Fiction Feature Film Trilogy.
One‑Page Pitch
Title: RED RESONANTS
Genre: Science Fiction / Epic Drama
Logline:
On a red‑sand planet where water is controlled by corporations and the land itself is alive, a young engineer must choose between human dominance and planetary survival.
Synopsis:
Humanity arrives on Arakis‑9 after Earth’s collapse, believing it to be a lifeless refuge. Instead, they find a hostile red desert where water is rarer than gold. As city‑states rise around water monopolies, Kael Ryn—a water‑engineer born during the journey—discovers the planet’s indigenous life communicates through seismic vibration. What first appears as natural disaster is revealed as language.
As corporate powers push terraforming to secure control, Kael and xenobiologist Dr. Sena Voss uncover a truth: the planet is a living system, and humanity’s survival depends on coexistence, not conquest. Across three films, RED RESONANTS" chronicles humanity’s transformation from invader to symbiont, culminating in a new civilization shaped by the desert itself.
Why It Works:
Original IP with franchise longevity
Timely themes: climate, colonialism, survival
Scalable from indie prestige to global blockbuster
Designed for theatrical impact and streaming longevity
Tone:
Epic, grounded, and emotionally intimate.
1. Logline
On a vast red‑sand planet where water is myth and memory is currency, two generation fight to decide whether humanity will adapt to an alien world—or terraform it into extinction.
2. The World: Planet ARAKIS‑9 ("Red Resonants")
Endless crimson dunes, glass storms, and fossilized oceans
Twin suns causing extreme temperature swings
Indigenous non‑humanoid life that communicates through seismic resonance Scarce water controlled by corporate city‑states
Tone & Aesthetic
Epic, grounded science fiction
Practical environments + high‑end VFX
Visual blend of Dune, Mad Max, and Arrival
3. Trilogy Overview
Each film stands alone while contributing to a larger narrative arc.
Film I – RED RESONANTS: Exiles
Theme: Survival
Humanity arrives fleeing a dying Earth
Protagonist: A young water‑engineer born during transit
Conflict: Colonists discover the planet is alive—and watching
Ending: First contact misunderstood as an attack
Film II – RED RESONANTS: Echoes*
Theme: Coexistence vs Control
Corporate regimes rise around water monopolies
Indigenous species revealed as planetary guardians
Protagonist becomes a bridge between species
Ending: Terraforming begins despite warnings
Film III – RED RESONANTS: Ascension
Theme: Legacy
Planet fights back through seismic and atmospheric upheaval
Choice between abandoning human supremacy or annihilation
Final act: Symbiosis reshapes both species
Ending: A new civilization, neither fully human nor alien
4. Main Characters
Kael Ryn – Water‑engineer turned reluctant leader
Dr. Sena Voss – Xenobiologist who deciphers planetary language
Marshal Dorne – Corporate enforcer representing old‑Earth power
The Resonants – Indigenous life forms communicating via vibration
5. Audience & Market
Core: 18–45 sci‑fi fans
Secondary: Prestige drama audiences
Global appeal due to minimal Earth‑centric politics
Strong franchise and merchandising potential
Comparable Franchises:
Dune
Planet of the Apes
Avatar
6. Franchise Potential
Trilogy films
Streaming spin‑off series (city‑states, early colonization)
Graphic novels & novels
Video game adaptation (open‑world survival)
7. Director’s Vision & Visual References
Vision Statement
Red Desert is a visceral, tactile science‑fiction epic grounded in physical reality. The camera lives close to the characters, emphasizing scale through contrast—small human figures against endless red horizons. The film prioritizes atmosphere over exposition, letting sound, silence, and environment tell the story.
Visual Language
Dominant palette: deep reds, burnt orange, rust, obsidian blacks
Natural light with harsh shadows and blown‑out skies
Minimal HUDs and clean sci‑fi design—function over ornament
Handheld intimacy in human moments; locked‑off wides for planetary scale
Cinematic References
Dune (2021) – Monumental scale, restrained dialogue
Mad Max: Fury Road – Kinetic desert survival, practical effects
Arrival – Alien communication through sensory experience
Blade Runner 2049 – Color as emotional storytelling
Sound & Music
Low‑frequency drones and seismic rumbles
Percussive, industrial score mixed with organic textures
Silence used as tension
8. Production Strategy
Shoot across desert locations (Namibia, Jordan, Australia)
Volume stages for alien environments
Reuse sets, costumes, and assets across trilogy
Back‑to‑back production to reduce costs
9. Budget Proposition (USD)
A. Indie / Prestige Sci‑Fi Version
Per‑Film Budget: 30–40 Million
Key Adjustments
Limited A‑list cast (1 recognizable lead)
Practical locations over large set builds
Selective VFX focused on environments, not spectacle
Character‑driven scale similar to Ex Machina or Moon
Indie Budget Breakdown (Per Film)
Development & Pre‑Production: $3M
Cast: $5M
Director & Key Crew: $4M
Production: $10M
Visual Effects: $7M
Post‑Production: $6M
Contingency: $3M
Ideal Partners: A24, Neon, Annapurna, Amazon MGM, Netflix Prestige
B. Studio / Premium Version
Per‑Film Budget: $85–95 Million
Budget Breakdown (Per Film)
Development & Pre‑Production: $8M
Cast: $12M
Director & Key Crew: $7M
Production: $22M
Visual Effects: $20M
Post‑Production: $10M
Music & Sound Design: $4M
Contingency: $5M
Trilogy Total (Back‑to‑Back Savings Applied)
Total Estimated Spend:** $240–260 Million
Asset reuse saves approx. $30–40M over three films
9. Revenue Projection (Conservative)
Per Film
Box Office (Worldwide): $350–450M
Streaming / Licensing: $60–90M
Merchandising & Ancillary: $40–70M
Trilogy Potential
Total Gross Revenue:** $1.3–1.6 Billion
10. Why This Trilogy Works
Original IP with franchise longevity
Environment‑driven story aligned with global themes
Scalable budget with blockbuster visuals
Designed for theatrical + streaming synergy
11. Closing Statement
Red Desert is a science‑fiction myth for the modern age—where the greatest threat is not the alien world, but our refusal to change.
The desert is watching.